![]() ![]() You must set up some sensors on one map, but you must play on the same map with the sensors and turrets in the same location on the next. Capital ships are fantastic for spamming for victory in the late game.īaserunners allow you to create perimeters that may vary from map to map. Strike vehicles are destroyed by armored vehicles, while railguns are destroyed by strike vehicles. ![]() The way the units play against one other’s weaknesses has an Atlus / Shin Megami Tensei feel to it. Because persistence exists, resources collected, as well as troops and their promotions, are tracked from map to map. If you’ve played Homeworld previously, I’d recommend picking it up when it’s on sale, or even when it isn’t, since it’s more of the same but different enough that you won’t feel suffocated by a formulaic experience. ![]() Deserts of Kharak was a unique experience in that it eliminated the Z axis from the original Homeworld series and put the game flat on the ground, while keeping the gameplay mostly same. Homeworld: Deserts of Kharak was just on the Steam Winter Sale, so I finally bought it, many years after it was released, since it was heavily highlighted in several top RTS articles, and I loved the Homeworld series. ![]()
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